

The controls are generally excellent, responsive and placed very logically – of course, you can remap them if you want to. Helped along by the Switch version’s multitude of options, including (yes!) gyro aiming, an enormous help given the precision you’ll often require. The engine was far advanced over the Doom engine (though 1995’s Hexen was still pushing that tech), allowing the environments with sectors raised over other sectors. Duke followed Doom – also the case on Switch! – introducing the world to 3D Realms’ Build Engine, the glorious building blocks that also gave us Shadow Warrior and Blood. For now, some context in what Duke Nukem 3D is, and why it’s so great. It’s not perfect, though, with content missing from this version that’s been included in prior releases, but we’ll get to that. Duke Nukem 3D 20th Anniversary World Tour Switch NSP Free Download Romslab
